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	<title>Random Magazine - New Media Art / E-Culture &#187; nature</title>
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	<link>http://www.random-magazine.net</link>
	<description>Random links about Art &#38; Technology</description>
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		<title>The Bird Watcher</title>
		<link>http://www.random-magazine.net/2010/05/the-bird-watcher/</link>
		<comments>http://www.random-magazine.net/2010/05/the-bird-watcher/#comments</comments>
		<pubDate>Fri, 07 May 2010 19:15:43 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animal]]></category>
		<category><![CDATA[art]]></category>
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		<guid isPermaLink="false">http://www.random-magazine.net/?p=2840</guid>
		<description><![CDATA[The Bird Watcher is the latest work by software artist André Goncalves: "Several accounts where created on Twitter, one for each of the birds listed below...]]></description>
			<content:encoded><![CDATA[<img width="533" height="304" src="http://www.random-magazine.net/wp-content/uploads/2010/05/darwin_birds.jpg" class="attachment-large" alt="" title="darwin_birds" /><p><em>The Bird Watcher</em> is the latest work by software artist <strong>André Goncalves</strong>:<br />
&#8220;Several accounts where created on Twitter, one for each of the birds listed below. A Java application, developed in processing, is used to update the twitter status for each of the birds according to each species particular behaviour (ex. owls can only be heard at night, roosters sing at sunrise&#8230;). The application also gets xml weather reports from the Yahoo Weather Report which also diferently affects the species behaviour.This application is running 24/7 from a dedicated computer installed at my studio. A Master account called The_BirdWatcher follows all birds tweets.&#8221;</p>
<p><a href="http://www.andregoncalves.info/installations/thebirdwatcher/" target="_blank">http://www.andregoncalves.info/installations/thebirdwatcher/</a></p>
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		<title>Common Flowers</title>
		<link>http://www.random-magazine.net/2009/09/common-flowers/</link>
		<comments>http://www.random-magazine.net/2009/09/common-flowers/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 12:49:19 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<category><![CDATA[biotech]]></category>
		<category><![CDATA[exhibition]]></category>
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		<category><![CDATA[open source]]></category>
		<category><![CDATA[prize]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1745</guid>
		<description><![CDATA[Common Flowers, a project by Shiho Fukuhara &#038; Georg Tremmel, is based on the ﬁrst commercially available genetically modiﬁed ﬂower, the...]]></description>
			<content:encoded><![CDATA[<img width="1000" height="750" src="http://www.random-magazine.net/wp-content/uploads/2009/09/common_flowers_2.JPG" class="attachment-large" alt="" title="Common Flowers" /><p><strong>Common Flowers</strong>, a project by<strong> Shiho Fukuhara</strong> &amp; <strong>Georg Tremmel</strong>, is based on the ﬁrst commercially available genetically modiﬁed ﬂower, the blue &#8220;Moondust&#8221; GM carnation developed and marketed by japanese beer-brewing company Suntory. But although Suntory applied for and was awarded with permission to grows this GM plant in its key markets, it chooses not to. Instead the GM blue ﬂowers are grown in Columbia, harvested, and shipped as cut-ﬂowers to the worldwide markets.<br />
With Common Flowers we reverse the plant growing process, by growing, multiplying and technically &#8216;cloning&#8217; new plants from purchased cut-ﬂowers using Plant Tissue Culture methods. The blue GM carnations are brought back to life using DIY biotech methods involving everyday kitchen utensils and easily purchasable and ready materials.<br />
And because the plants are ofﬁcially considered &#8220;not harmful&#8221; and therefore legally permitted to grow outside, we took the next logical step and released the blue GM carnation into the environment. This action should ask questions about the state of intellectual property, ownership and copyright issues surrounding the bio-hacking and bio-bending of plants.</p>
<p>Common Flowers received an Honorary Mention from Prix Ars Electronica 2009, in the Hybrid Art category and it’s currently installed in Linz (Cyberarts exhibition, OK Centrum. 3-09-09 / 4-10-09).</p>
<p><a href="http://www.common-flowers.org" target="_blank">http://www.common-flowers.org</a></p>

<a href='http://www.random-magazine.net/2009/09/common-flowers/common_flowers/' title='Common Flowers'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/common_flowers-150x150.jpg" class="attachment-thumbnail" alt="" title="Common Flowers" /></a>
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		<title>The idea of a tree</title>
		<link>http://www.random-magazine.net/2009/09/the-idea-of-a-tree/</link>
		<comments>http://www.random-magazine.net/2009/09/the-idea-of-a-tree/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 12:43:00 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[nature]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1685</guid>
		<description><![CDATA[The idea of a tree, by Thomas Traxler, translates the various sunshine conditions that occur during the day into a three-dimensional object. The lenght...]]></description>
			<content:encoded><![CDATA[<img width="1024" height="768" src="http://www.random-magazine.net/wp-content/uploads/2009/09/CIMG1607-1024x768.jpg" class="attachment-large" alt="" title="The Idea of a Tree" /><p><em>The idea of a tree</em>, by <strong>Thomas Traxler</strong>, translates the various sunshine conditions that occur during the day into a three-dimensional object. The lenght/height of the resulting object depends on the hours of sunlight during the day. The thickness of the layer and the color depends on the amount of solar energy. Each object represents on day at one spot where it was produced.<br />
&#8220;The idea of a tree&#8221; won an <a href="http://www.aec.at/humannature/en/category/prix-ars-electronica" target="_blank">honoray mention at Ars Electronica 2009</a> and it&#8217;s currently installed in Linz (Cyberarts exhibition, OK Centrum. 3-09-09 / 4-10-09).<br />
<a href="http://www.mischertraxler.com/systems_concepts_the_idea_of_a_tree1.html" target="_blank"><br />
http://www.mischertraxler.com</a></p>

<a href='http://www.random-magazine.net/2009/09/the-idea-of-a-tree/mischertraxler_the_idea_of_a_tree1/' title='The Idea of a Tree'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/mischertraxler_the_idea_of_a_tree1-150x150.jpg" class="attachment-thumbnail" alt="" title="The Idea of a Tree" /></a>
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		<title>AirPort</title>
		<link>http://www.random-magazine.net/2009/08/airport/</link>
		<comments>http://www.random-magazine.net/2009/08/airport/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 17:55:12 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<category><![CDATA[festival]]></category>
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		<category><![CDATA[travel]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1383</guid>
		<description><![CDATA[Air-port is a new media installation by Electroboutique (Aristarkh Chernyshev, Alexei Shulgin, Inna Astafieva), shown at  Archstoyanie festival...]]></description>
			<content:encoded><![CDATA[<img width="642" height="509" src="http://www.random-magazine.net/wp-content/uploads/2009/08/airport2_hr.jpg" class="attachment-large" alt="" title="AirPort" /><p><em>Air-port</em> is a new media installation by <strong>Electroboutique</strong> (Aristarkh Chernyshev, Alexei Shulgin, Inna Astafieva), shown at <a href="http://arch.stoyanie.ru/en/festival/archstoyanie-2009-summer" target="_blank">Archstoyanie festival</a>, in Russia.<br />
Huge information display with flights schedule in an imaginary airport is situated directly in the forest, between trees, grass and bushes. It works, information is constantly renewed in compliance with flights schedule. Displayed time is real. Moreover from time to time one can hear voice announcements typical for airports.<br />
In humorous and ironic tone the authors confront nature and techno-civilization directly. Without offering immediate decisions of ecological and architectural problems, this project expresses hope for possibility of other, non-antagonistic co-existence of nature and civilization.</p>
<p><a href="http://www.electroboutique.com" target="_blank">www.electroboutique.com</a></p>
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		<title>Interferenze 2006</title>
		<link>http://www.random-magazine.net/2006/07/interferenze-2006/</link>
		<comments>http://www.random-magazine.net/2006/07/interferenze-2006/#comments</comments>
		<pubDate>Sat, 29 Jul 2006 15:21:25 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<category><![CDATA[festival]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[nature]]></category>
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		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1087</guid>
		<description><![CDATA[Il festival di new arts Interferenze 2006 (San Martino Valle Caudina, 3-5 agosto 2006) è un evento internazionale e interdisciplinare organizzato...]]></description>
			<content:encoded><![CDATA[<p>Il festival di new arts <strong>Interferenze</strong> <strong>2006</strong> (San Martino Valle Caudina, 3-5 agosto 2006) è un evento internazionale e interdisciplinare organizzato dall&#8217;Ass. Culturale Caudina Interzona in collaborazione con la Comunità Montana del Partenio che si occupa delle connessioni e delle interazioni tra arti visuali, suoni, tecnologie e società. Giunto nel 2006 alla sua IV edizione, Interferenze si immerge completamente nella zona montuosa del Partenio / Valle Caudina che ospiterà le performance live, le installazioni, le proiezioni, i seminari come il campeggio libero, gli artisti ed il pubblico, nella piena fusione dellÌavanguardia artistica internazionale con gli splendidi scenari montani dell&#8217;entroterra campano.</p>
<p>INTERFERENZE conferma per il 2006 le tradizionali 3 macroaree tematiche:</p>
<p><strong>SUONI</strong><br />
Evento unico nel suo genere nel mezzogiorno italiano, INTERFERENZE 2006 propone artisti provenienti dalla laptop culture, che prediligono l&#8217;esplorazione del beat, del suono, della voce e dell&#8217;improvvisazione in una cornice minimalista e attraverso una varietà di registri espressivi: dall&#8217;avanguardia alle espressioni più raffinate e sofisticate del dancefloor contemporaneo, con una particolare attenzione alle ambientazioni dinamiche che includono suoni ed immagini. I live set di quest&#8217;anno prevedono fra gli altri Biosphere, Vladislav Delay, DeadBeat, AGF, Warmdesk, Repeat Orchestra, Andy Vaz, o.blaat, Deaf Center, retina.it, Elio Martusciello + Salvatore Borrelli.</p>
<p><strong>NEW MEDIA: VIDEO, SOFTWARE ART, NEW TECHNOLOGIES</strong> Interventi screen-based, performance e installazioni che vanno dalla videoarte alla software art, dall&#8217;hacktivism alle nuove tecnologie. Si tratta dell&#8217;area interattiva dell&#8217;evento, nella quale gli spettatori possono confrontarsi direttamente con le opere, secondo la particolare prospettiva di coinvolgimento estetico e partecipazione offerta dalle arti multimediali. L&#8217;area Video è curata da Valentina Tanni. L&#8217;area Software Art, a cura di Juha Huuskonen, presenterà Ralf Schreiber, Marianne Decoster-Taivalkoski, IMPROVe, Le Ciel est Bleu.</p>
<p><strong>SEMINARI, COFERENZE, WORKSHOP</strong> Gli incontri di INTERFERENZE sono pensati per favorire l&#8217;interazione con il mondo scientifico ed universitario. I temi spaziano dall&#8217;estetica tecnologica all&#8217;applicazione delle nuove forme della comunicazione al mondo dell&#8217;arte. La II edizione di PROVINCE DIGITALI è l&#8217;evento di punta di quest&#8217;area.</p>
<p>La novitá dell&#8217;edizione 2006 è l&#8217;aggiunta di una quarta macroarea:<br />
<strong>NATURALIS ELECTRONICA</strong><br />
In quest&#8217;area tematica, che prende nome dal focus del festival, confluiscono le opere e le performance attinenti a questo tema e in particolare incentrate sul rapporto delle arti elettroniche con i valori della montagna, della ruralità, della natura: performance di danza, digital poetry, spettacoli gastro-acustici, opere ed installazioni che uniscono arti, tecnologie e cibo.</p>
<p>Importante è poi il progetto <strong>PROVINCE DIGITALI</strong> che giunge quest&#8217;anno alla II edizione. Con esso INTERFERENZE promuove la conoscenza delle tecnologie destinate alla societá dell&#8217;informazione: il computer, la rete, ma soprattutto le infrastrutture e, fra queste, in particolare la Banda Larga. Da questo punto di vista le province meridionali corrono il rischio di vivere un nuovo gravissimo gap rispetto alle regioni del Nord Italia. <em> </em></p>
<p><em>Interferenze 2006<br />
<a href="http://www.interferenze.org" target="_blank">www.interferenze.org</a><br />
info@interferenze.org<br />
info@interzona.cc</em></p>
<p><em> </em></p>
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		<title>[enter] nature</title>
		<link>http://www.random-magazine.net/2006/05/enter-nature/</link>
		<comments>http://www.random-magazine.net/2006/05/enter-nature/#comments</comments>
		<pubDate>Wed, 31 May 2006 19:36:35 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
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		<guid isPermaLink="false">http://www.random-magazine.net/?p=1204</guid>
		<description><![CDATA[Working with an exquisitely "new" range of possibilities and techniques, artists contributed to a radical reshaping of the concept of Nature from...]]></description>
			<content:encoded><![CDATA[<p>Working with an exquisitely &#8220;new&#8221; range of possibilities and techniques, artists contributed to a radical reshaping of the concept of Nature from the early nineties. Using both the dynamic and formal qualities that New Media increasingly offered as unprecedented &#8220;construction material&#8221;, today&#8217;s artists relate to physical realities in a mix of inspired quotation and pure invention, often giving birth to new worlds, with physical rules of their own.<br />
The show <strong>[enter] nature</strong> will try to offer a sample of different attitudes towards this topic, highlighting conceptual similarities and contrasts.<br />
Artists relating to the generic cathegories of Nature, Landscape, Environment, can choose between evoking and quoting what we have (or what we had, as nature as-it-used-to-be becomes a more and more endangered subject),   or actually create their own functional environments. The array of tools available for this construction game is impressive: the internet, for instance, can be easily read as a roots-system replica, as a rhizome, as a relatively autonomous growing being&#8230; playfield of endless visual as well as socio-political experimentation. At the same time, data, pictures, sounds and personal records stored in our HD&#8217;s have become a &#8220;natural&#8221; extension of our human body (giving access to more and more sensorial stimula) and mind (with the possibility of interlocking and linking data trough machine-induced paths and strategies).<br />
Long time ago, we were able to transform nature&#8217;s materials and energy into tools, extensions of our bodies and minds that quickly started to condition our needs and behaviours, becoming part of ourselves and ultimately reshaping our whole environment, with the dramatic consequences we all know. Nature appears nowadays as an expanded, human-centric concept: not only the delicate, endangered, world we (and other species that we hopelessly neglect and/or exploit) live in but more and more the very projection of our own take on it.</p>
<p><em>[enter] nature<br />
Martin Bricelj / Mauro Ceolin / James Paterson / Pirand»lo / Qubogas / Urkuma<br />
curated by Marco Antonini<br />
GALERÃA GALOU </em>(<a href="http://www.galeriagalou.com" target="_blank">www.galeriagalou.com</a>)<em><br />
from: June 2 to: June 25, 2006<br />
OPENING RECEPTION: Friday, June 2, 2006. From 6 p.m. to 9 p.m.<br />
Thanks to Tekserve and bitforms gallery<br />
</em><a href="www.elcuervohomepage.com/events.html" target="_blank">www.elcuervohomepage.com/events.html</a></p>
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		<title>Tampopo</title>
		<link>http://www.random-magazine.net/2005/11/tampopo/</link>
		<comments>http://www.random-magazine.net/2005/11/tampopo/#comments</comments>
		<pubDate>Mon, 28 Nov 2005 00:35:23 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
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		<guid isPermaLink="false">http://www.random-magazine.net/?p=1558</guid>
		<description><![CDATA[TAMPOPO is an interactive software which explores possibility of human-computer interaction. It attempts to trigger human emotion and...]]></description>
			<content:encoded><![CDATA[<p><strong>TAMPOPO</strong> is an interactive software which explores possibility of human-computer interaction. It attempts to trigger human emotion and experiences through simple action of blowing. The subject in TAMPOPO is a giant looming dandelion, an interactive digital work that lets you blow on the head of the dandelion and watch its spores gently drift away.</p>
<p>[ITALIAN BELOW]</p>
<p><strong>TAMPOPO</strong> è un software che esplora le dinamiche di interazione tra uomo e computer. In particolare, cerca di stimolale una risposta emozionale, generandola attraverso un&#8217;interfaccia naturale, che si attiva con il semplice atto del soffiare. Protagonista dell&#8217;opera, che viene fruita sotto forma di installazione ambientale, è infatti un soffione.<br />
Il fruitore è invitato a soffiare dentro un normale microfono e il flusso sonoro che ne risulta viene inviato al computer. Quest&#8217;ultimo fa reagire la grande proiezione luminosa e i semi super-leggeri del soffione vengono sparsi nell&#8217;aria. Due o più soffioni tecnologici possono inoltre interagire tra loro. Un soffio sul microfono può infatti influenzare non solo il soffione che lo spettatore ha di fronte, ma anche quelli collegati nel network locale oppure remoto (tramite Internet).<br />
L&#8217;autore, il giapponese <strong>Kentaro Yamada</strong> è un artista che utilizza un approccio multidisciplinare, realizzando video, progetti sonori, installazioni interattive, sculture e progetti web.</p>
<p><a href="http://www.kentaroyamada.com" target="_blank">http://www.kentaroyamada.com</a></p>
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		<title>Digital Migration</title>
		<link>http://www.random-magazine.net/2005/07/digital-migration/</link>
		<comments>http://www.random-magazine.net/2005/07/digital-migration/#comments</comments>
		<pubDate>Sat, 30 Jul 2005 20:03:48 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[nature]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2274</guid>
		<description><![CDATA[Inaugura oggi a Borgo Valsugana (Trento) l'installazione Digital Migration, ambiente poetico e project room che utilizza tecnologie audio e video...]]></description>
			<content:encoded><![CDATA[<p>Inaugura oggi a Borgo Valsugana (Trento) l&#8217;installazione <strong>Digital Migration</strong>, ambiente poetico e project room che utilizza tecnologie audio e video. L&#8217;opera, ideata da <strong>Isabella Bordoni</strong>, interpreta lo spazio Malga Costa di <em>Arte Sella</em> come un luogo posto su una immaginaria ma possibile rotta migratoria.<br />
Flusso di pensieri, spostamento reale e immaginario, traccia e ibridazione di spazi tra il reale e il digitale, <em>Digital Migration</em> abbatte il concetto di frontiera come limite territoriale e politico e guarda invece alla natura come originario &#8220;progetto&#8221; extraterritoriale fatto di sconfinamenti, attraversamenti, migrazioni.  Il tutto spostato su un orizzonte poetico, un volo, appunto, nello stato etereo ed insieme materico  della poesia, della parola, del silenzio.</p>
<p><a href="http://www.ib-arts.org/migration.html" target="_blank">www.ib-arts.org/migration.html</a><br />
<a href="http://www.artesella.it" target="_blank">www.artesella.it</a><br />
<a href="http://www.scienzarte.it" target="_blank">www.scienzarte.it</a></p>
<p><em>DIGITAL MIGRATION &#8211; project room &#8211; Isabella Bordoni<br />
inaugurazione 30 luglio 2005<br />
30 luglio/4 settembre 2005<br />
Malga Costa _ Borgo Valsugana (Trento)</em></p>
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