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<channel>
	<title>Random Magazine - New Media Art / E-Culture &#187; city</title>
	<atom:link href="http://www.random-magazine.net/tag/city/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.random-magazine.net</link>
	<description>Random links about Art &#38; Technology</description>
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		<title>Capacities</title>
		<link>http://www.random-magazine.net/2011/01/capacities/</link>
		<comments>http://www.random-magazine.net/2011/01/capacities/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 17:21:54 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[installation]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=3555</guid>
		<description><![CDATA[Capacities is an installation by Stanza. This artwork gathers data from the city (environment) this is then made virtual and then this virtual city...]]></description>
			<content:encoded><![CDATA[<img width="1024" height="909" src="http://www.random-magazine.net/wp-content/uploads/2011/01/stanza_cap6-273.jpg" class="attachment-large" alt="" title="stanza_cap6-273" /><p><em>Capacities</em> is an installation by <strong>Stanza</strong>. This artwork gathers data from the city (environment) this is then made virtual and then this virtual city is represented as this electronic city. A manipulation of data, that ‘powers’ all the ‘events’ &#8216;actions&#8217; and &#8216;processes&#8217; in the installation.The changing data creates; all the changes one experiences in the space. The moving objects, fans, changing lights, motors, noises, that you encounter in the gallery are all responding to changes in temperature, light, pressure, noise, and the sound of the environment and the city outside.</p>
<p>The whole gallery space becomes one large artwork made from real time city information and data. The aesthetic and feel of the space looks like an electronic city. The city is made of units, grids, repetition , building blocks. In the gallery city called &#8216;Capacities&#8217; the leads, the wires,and cables are incorporated into the artwork to look like a city map.&#8217; Capacities&#8217; looks &#8220;designed&#8221; like a piece of urban design, a city surveyed and controlled. The whole space becomes a map to wander through.</p>
<p><a href="http://www.stanza.co.uk/capacities" target="_blank">http://www.stanza.co.uk/capacities</a></p>
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		<title>PanoptICONS</title>
		<link>http://www.random-magazine.net/2010/11/panopticons/</link>
		<comments>http://www.random-magazine.net/2010/11/panopticons/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 14:16:27 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[surveillance]]></category>
		<category><![CDATA[urban]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=3436</guid>
		<description><![CDATA[‘panoptICONS’ addresses the fact that you are constantly being watched by surveillance cameras in city centres. The surveillance camera seems...]]></description>
			<content:encoded><![CDATA[<img width="629" height="355" src="http://www.random-magazine.net/wp-content/uploads/2010/11/panopticons.png" class="attachment-large" alt="" title="panopticons" /><p>‘<em>panoptICONS</em>’ addresses the fact that you are constantly being watched by surveillance cameras in city centres. The surveillance camera seems to have become a real pest that feeds on our privacy. To represent this, camera birds &#8211; city birds with cameras instead of heads &#8211; were placed throughout the city centre of Utrecht where they feed on our presence. In addition, a camera bird in captivity was displayed to show the feeding process and to make the everyday breach of our privacy more personal and tangible.<br />
<em>panoptICONS</em> is a project by Thomas voor &#8216;t Hekke and Bas van Oerle who work together by the name of &#8216;Helden&#8217;.</p>
<p><a href="http://www.panopticons.nl" target="_blank">http://www.panopticons.nl</a></p>
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		<title>Urban Cursor</title>
		<link>http://www.random-magazine.net/2009/11/urban-cursor/</link>
		<comments>http://www.random-magazine.net/2009/11/urban-cursor/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 18:55:19 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[cursor]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[mouse]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2370</guid>
		<description><![CDATA[Urban Cursor is a GPS enabled object designed to facilitate social interaction and play in public space. The object, which is shaped as an oversized...]]></description>
			<content:encoded><![CDATA[<img width="500" height="375" src="http://www.random-magazine.net/wp-content/uploads/2009/11/urbancursor-02.jpg" class="attachment-large" alt="" title="Urban Cursor" /><p><strong>Urban Cursor</strong> is a GPS enabled object designed to facilitate social interaction and play in public space. The object, which is shaped as an oversized 3-dimensional computer cursor (pointer), was placed on a square in Figueres, Catalunya during the cultural festival Ingràvid. Here, people could touch it, move it around and sit on it as an alternative to the benches.<br />
Despite being removed from its normal screen based environment, the cursor was still in touch with the digital world. Via an embedded GPS device, the cursor transmitted its geographic coordinates to a website. At the website, the coordinates were mapped in Google Maps thereby documenting the cursor&#8217;s movements in the physical world and making it possible for participants to see how they collectively helped move the object around. During the festival participants could also upload photos of the cursor at the website. The photos were automatically placed on the map by matching the photos&#8217; digital time stamp with the GPS coordinates.</p>
<p><a href="http://urbancursor.com/" target="_blank">http://urbancursor.com/</a></p>
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		<title>Freeborders Tetris</title>
		<link>http://www.random-magazine.net/2009/09/freeborders-tetris/</link>
		<comments>http://www.random-magazine.net/2009/09/freeborders-tetris/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 11:51:33 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[skate]]></category>
		<category><![CDATA[tetris]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2085</guid>
		<description><![CDATA[A crew of Freeborders took over a San Francisco street to create a real life video game. Which game? Tetris of course. The tetraminoes are giant neon...]]></description>
			<content:encoded><![CDATA[<img width="502" height="351" src="http://www.random-magazine.net/wp-content/uploads/2009/09/tetris_board.jpg" class="attachment-large" alt="" title="Freeborders Tetris" /><p>A crew of <strong>Freeborders</strong> took over a San Francisco street to create a real life video game. Which game? Tetris of course. The tetraminoes are giant neon structures set up over every skater&#8217;s head.</p>
<p><a href="http://www.freebord.com" target="_blank">http://www.freebord.com</a></p>
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		<title>Der Überflieger</title>
		<link>http://www.random-magazine.net/2009/09/der-uberflieger/</link>
		<comments>http://www.random-magazine.net/2009/09/der-uberflieger/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 20:16:57 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animal]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[wearable]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1632</guid>
		<description><![CDATA[Der Überflieger - Wearable Interface are wearables for spy pigeons. The project deals with the design and implementation of a wearable technology for...]]></description>
			<content:encoded><![CDATA[<img width="527" height="395" src="http://www.random-magazine.net/wp-content/uploads/2009/09/uber_5.jpg" class="attachment-large" alt="" title="Der Überflieger" /><p><strong>Der Überflieger &#8211; Wearable Interface</strong>, by <strong>Andreas Zingerle, </strong>are wearables for spy pigeons. The project deals with the design and implementation of a wearable technology for carrier pigeons. The experimental setup allows the user to follow the flight path of a pigeon (with GPS and digital photography from its place of release back to the loft. With the project and the use of standard technology, <em>Der Überflieger </em>is a tool for people to use surveillance as a counter-performance to reflect, mirror and disorient organisations that normally have the power to observe public and private life. The documentation shows the design process and the test flights that were carried out in April 2009 in the area of Graz, Austria.<em><br />
Der Überflieger </em>is currently installed in <a onclick="javascript:pageTracker._trackPageview('/outgoing/www.ufg.ac.at/Events-News.1899+M53542c5be4e.0.html');" href="http://www.ufg.ac.at/Events-News.1899+M53542c5be4e.0.html" target="_blank">Linz for Ars Electronica 2009</a> (Interface Culture Exhibition. 4-8 september 2009).</p>
<p><a href="http://www.derueberflieger.com" target="_blank">http://www.derueberflieger.com</a></p>

<a href='http://www.random-magazine.net/2009/09/der-uberflieger/ueberflieger3/' title='Der Überflieger'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/ueberflieger3-150x150.jpg" class="attachment-thumbnail" alt="" title="Der Überflieger" /></a>
<a href='http://www.random-magazine.net/2009/09/der-uberflieger/uber_4/' title='Der Überflieger'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/uber_4-150x150.jpg" class="attachment-thumbnail" alt="" title="Der Überflieger" /></a>
<a href='http://www.random-magazine.net/2009/09/der-uberflieger/uber_3/' title='Der Überflieger'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/uber_3-150x150.jpg" class="attachment-thumbnail" alt="" title="Der Überflieger" /></a>
<a href='http://www.random-magazine.net/2009/09/der-uberflieger/uber_1/' title='Der Überflieger'><img width="150" height="150" src="http://www.random-magazine.net/wp-content/uploads/2009/09/uber_1-150x150.jpg" class="attachment-thumbnail" alt="" title="Der Überflieger" /></a>
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		<title>Shoot me if you can</title>
		<link>http://www.random-magazine.net/2006/06/shoot-me-if-you-can/</link>
		<comments>http://www.random-magazine.net/2006/06/shoot-me-if-you-can/#comments</comments>
		<pubDate>Mon, 19 Jun 2006 15:59:47 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[sms]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1159</guid>
		<description><![CDATA[Shoot me if you can is an urban game inspired by first person shooting online video game. Replace gun with fun, and shoot the opponent team...]]></description>
			<content:encoded><![CDATA[<p><strong>Shoot me if you can</strong> is an urban game inspired by first person shooting online video game. Replace gun with fun, and shoot the opponent team with a cellular phone equipped with a digital camera. Participants shooters are given team color and phone number printed on the sticker. Shooters are ought to take a picture of the opponent team. If successful, she/he sends the picture to the opponent team member, via multimedia SMS system.<br />
Different rules exist for variations in game. Tactics is important part as well as team work and understanding of the urban environment. This work is a commentary on abundance of digital image in our culture, desire to photograph and violence of surveillance camera. Active public participation in encouraged through website and the game.</p>
<p><a href="http://www.shootmeifyoucan.net" target="_blank">www.shootmeifyoucan.net</a></p>
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		<title>Mobotag</title>
		<link>http://www.random-magazine.net/2006/06/mobotag/</link>
		<comments>http://www.random-magazine.net/2006/06/mobotag/#comments</comments>
		<pubDate>Wed, 07 Jun 2006 16:19:48 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[commission]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[net art]]></category>
		<category><![CDATA[tag]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1176</guid>
		<description><![CDATA[Mobotag, by Marta Lwin, reveals the hidden layers of a city through an active exchange of location based media and text messages via the cellphone...]]></description>
			<content:encoded><![CDATA[<p><em>Mobotag</em>, by <strong>Marta Lwin</strong>, reveals the hidden layers of a city through an active exchange of location based media and text messages via the cellphone. It&#8217;s collaborative phone tagging of the city. Part virtual graffiti, part walking tour, &#8220;mobotag&#8221; creates a spontaneous and easy way for tagging a neighborhood via the cellphone. Send and view messages, images, videos and sounds&#8230;</p>
<p>See art, read stories, and watch a hidden layer of the city reveal itself. Respond with your media and participate in the creative expression and mapping of your neighborhood. By sending a text message to &#8220;mobotag&#8221;, with your city location, you begin an interactive tour of a neighborhood. Using a unique geocoding feature, &#8220;mobotag&#8221; tells you what other messages exist in your local area. In the near future &#8220;mobotag&#8221; will also feature art projects including &#8220;flyHere,&#8221; a mobile phone audio installation featuring native bird calls; &#8220;bugBytes,&#8221; collectible graphical bugs originating at major telecoms around NYC; and &#8220;lookHere,&#8221; a written work in short form by a native NY writer.</p>
<p>&#8220;mobotag&#8221; is a 2006 commission of New Radio and Performing Arts, Inc. (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the Jerome Foundation.<br />
<a href="http://turbulence.org/Works/mobotag" target="_blank">http://turbulence.org/Works/mobotag</a></p>
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		<title>Urban Eyes</title>
		<link>http://www.random-magazine.net/2006/05/urban-eyes/</link>
		<comments>http://www.random-magazine.net/2006/05/urban-eyes/#comments</comments>
		<pubDate>Sat, 27 May 2006 19:46:10 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animal]]></category>
		<category><![CDATA[bluetooth]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[locative]]></category>
		<category><![CDATA[rfid]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1210</guid>
		<description><![CDATA[HTTP Gallery is pleased to present Urban Eyes, an intermedia project by Marcus Kirsch and Jussi Angesleva. Urban Eyes uses wireless...]]></description>
			<content:encoded><![CDATA[<p>HTTP Gallery is pleased to present <strong>Urban Eyes</strong>, an intermedia project by <strong>Marcus Kirsch</strong> and <strong>Jussi Angesleva</strong>. Urban Eyes uses wireless technology, birdseeds and city pigeons to reconnect urban dwellers with their surroundings. The Urban Eyes feeding-platform stands in one of London&#8217;s public spaces. By landing on the platform, pigeons tagged with RFID chips send aerial photographs of their locality to surrounding Bluetooth-enabled devices.<br />
In this work pigeons become maverick messengers in the information super-highway, fusing feral and digital networks. HTTP Gallery provides an interface to the project, mixing live and documentary footage and offering visitors an opportunity to experiment with Bluetooth. Being one of the last remaining signs of nature in a metropolis such as London, the urban pigeon population represents a network of ever-changing patterns more complex than anything ever produced by a machine. However pigeons&#8217; movements are based on a one-mile radius around their nest. Any pigeon you see everyday shares the same turf as you. Urban Eyes crosses and expands human mobility patterns offering to reconnect you with your neighbourhood.</p>
<p>In the 1960s, situationists Debord and Jorn composed psycho geographic diagrams of Paris, which described navigational systems based on their drift through the city. For this, they used Blondel la Rougery&#8217;s Plan de Paris a vol d&#8217;oiseau, a birds-eye map of Paris. Inspired by this methodology, Urban Eyes enlists our feathered neighbours to establish a connection between this view of the city as now distributed by Google Earth and our terrestrial experience.</p>
<p><em>HTTP [House of Technologically Termed Praxis] presents<br />
Urban Eyes by Marcus Kirsch and Jussi Angesleva<br />
Private View: 1st June 2006 7-9pm<br />
Exhibition: 1st June &#8211; 9th July 2006<br />
Friday- Sunday: 12noon-5pm<br />
For more information:<br />
</em><a href="http://www.http.uk.net" target="_blank"><br />
www.http.uk.net</a><a href="http://www.Furtherfield.org" target="_blank"><br />
www.Furtherfield.org</a><br />
<a href="http://project-urbaneyes.blogspot.com/" target="_blank">http://project-urbaneyes.blogspot.com/</a></p>
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		<title>Townloading</title>
		<link>http://www.random-magazine.net/2006/04/townloading/</link>
		<comments>http://www.random-magazine.net/2006/04/townloading/#comments</comments>
		<pubDate>Mon, 03 Apr 2006 01:49:37 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[painting]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1296</guid>
		<description><![CDATA[Il paesaggio urbano come illusione ottica ed esistenziale. E’ una sorta di filo rosso che lega i lavori di Giacomo Costa, Paolo Fiorentino e del duo...]]></description>
			<content:encoded><![CDATA[<p>Il paesaggio urbano come illusione ottica ed esistenziale. E’ una sorta di filo rosso che lega i lavori di <strong>Giacomo Costa</strong>, <strong>Paolo Fiorentino</strong> e del duo <strong>Marotta &amp; Russo</strong>. Tutto ruota intorno all’elaborazione elettronica che dà vita ai lavori di questi artisti, con procedure ed esiti assai differenti, a ribadire come il mouse sia solamente una sorta di pennello da terzo millennio per l’arte digitale.<br />
Il fiorentino Giacomo Costa costruisce le sue città fantascientifiche, più vere del vero, con tratto pittorico e lucidità fotografica (ma la fotografia, al contrario di quanto sembra a prima vista, non viene proprio usata in questa sua ultima serie delle “vedute”). A sua volta il romano Paolo Fiorentino costruisce avveniristiche e metafisiche metropoli dipingendo in maniera classica, olio e smalti su tela, con un’ironia di fondo che sdrammatizza il bianco e nero quasi totale delle immagini.<br />
Infine Marotta &amp; Russo, talentuosi graphic designers udinesi, che partendo dalla destrutturazione dei siti web, ricostruiscono coloratissimi skylines tanto finti quanto credibili. Come se il vecchio lego fosse “finalmente” divenuto il mattone su cui costruire le nostre città. Per loro anche una serie di video che completano una mostra di grande impatto visivo. La presenza di questi tre artisti rappresenta un&#8217;interessante anticipazione di altrettante mostre personali che saranno organizzate dalla Galleria nei prossimi mesi, a cominciare da quella di Marotta &amp; Russo nel giugno prossimo.&lt;</p>
<p><em>TOWNLOADING &#8211; TRE ILLUSIONI URBANE<br />
fino al 4 maggio<br />
SERGIO TOSSI ARTE CONTEMPORANEA<br />
via Ippolito Pindemonte 63 &#8211; 50124 Firenze<br />
tel 055 22 86 163 fax 055 23 06 256<br />
</em><br />
<a href="http://www.tossiarte.it" target="_blank">www.tossiarte.it</a><br />
<a href="http://www.giacomocosta.com" target="_blank">www.giacomocosta.com</a><br />
<a href="http://www.avatarproject.it" target="_blank">www.avatarproject.it</a></p>
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		<title>Park(ing)</title>
		<link>http://www.random-magazine.net/2006/02/parking/</link>
		<comments>http://www.random-magazine.net/2006/02/parking/#comments</comments>
		<pubDate>Fri, 03 Feb 2006 20:21:03 +0000</pubDate>
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		<description><![CDATA[PARK(ing) is an investigation into reprogramming a typical unit of private vehicular space by leasing a metered parking spot for public recreational...]]></description>
			<content:encoded><![CDATA[<p><strong>PARK(ing) </strong>is an investigation into reprogramming a typical unit of private vehicular space by leasing a metered parking spot for public recreational activity. <strong>Rebar group</strong> identified a site in an area of downtown San Francisco that is underserved by public outdoor space and is in an ideal, sunny location between the hours of noon and 2 p.m. There they installed a small, temporary public park that provided nature, seating, and shade.</p>
<p>[ITALIAN BELOW]</p>
<p><em>Remixing the landscape</em>: ecco ciò che si propone il collettivo creativo di S.Francisco <strong>Rebar group</strong>. Appropriarsi di elementi comuni del paesaggio e modificarli, mixarli insieme per ottenere un risultato che alteri la usuale percezione e fruizione di alcuni topos cittadini. Esempio principe di questa volontà è il progetto <strong>Park(ing)</strong> che, come illustra ironicamente già il titolo, è riuscito a trasformare un parcheggio a tempo in un parco a tempo.<br />
Il 16 Novembre 2005 il gruppo Rebar, dopo aver pagato due ore di sosta in un parcheggio di S. Francisco, ha trasformato il posto macchina in un piccolo giardino pubblico, srotolandovi sopra un tappeto erboso e aggiungendovi anche un albero e una panchina.<br />
L&#8217;insolita installazione è durata da mezzogiorno alle 2 del pomeriggio, esattamente la durata dell&#8217;importo pagato per il parcheggio e non ha visto arrivare interferenze dall&#8217;autorità pubblica, nè ha creato disordini nella gente. Anzi. Il pubblico ha cominciato ad usufruire dell&#8217;insolito spazio sedendosi sulla panchina, godendosi l&#8217;ombra dell&#8217;albero, togliendosi le scarpe e leggendo un libro. Insomma riappropriandosi di uno spazio e di un tempo che la cementificazione e lo stress sembrano sottrarre sempre di più all&#8217;uomo.<br />
Non a caso il gruppo Rebar ha scelto per questa azione una zona di S.Francisco dominata dai posti auto (più del 70% dello spazio urbano è dedicato al parcheggio) e con una grande concentrazione di uffici.<br />
Terminata la durata del parchimetro il manto erboso è stato riarrotolato e il giardino smantellato e trasportato in un altro luogo precedentemente scelto in cui poter continuare a vivere e a testimoniare la necessitá di questo genere di spazi per la vita dell&#8217;uomo.</p>
<p><a href="www.rebargroup.org/projects/parking" target="_blank">www.rebargroup.org/projects/parking/</a></p>
<p><strong>(lucia mariani)</strong></p>
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		<title>United we stand</title>
		<link>http://www.random-magazine.net/2005/12/united-we-stand/</link>
		<comments>http://www.random-magazine.net/2005/12/united-we-stand/#comments</comments>
		<pubDate>Mon, 12 Dec 2005 18:33:23 +0000</pubDate>
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		<description><![CDATA[United we stand. Europe has a mission is the punchy title of the non-existent, fully EU-produced Hollywood-style blockbuster: "A brilliant mix of...]]></description>
			<content:encoded><![CDATA[<p><strong>United we stand. Europe has a mission</strong> is the punchy title of the non-existent, fully EU-produced Hollywood-style blockbuster: &#8220;<em>A brilliant mix of espionage and sci-fi political stereotypes in which Europe, not the USA, saves the world from impending doom</em>&#8220;. The project, by <strong>0100101110101101.ORG</strong>, consists in the invention and promotion of this nonexistent movie. It is hitting public and media space all over the world through city-scale urban installations and viral communication tactics.<br />
<a href="http://www.UnitedWeStandMovie.com" target="_blank"><br />
www.UnitedWeStandMovie.com</a><br />
<a href="http://www.0100101110101101.org" target="_blank">www.0100101110101101.ORG</a></p>
<p>[ITALIAN BELOW]</p>
<p>United we stand. Europe has a mission è il titolo di un film inesistente, un blockbuster in stile hollywodiano. La sceneggiatura è &#8220;<em>un brillante mix di stereotipi provenienti dai film di spionaggio e dalla fantapolitica, in cui la nazione che salva il mondo da una crisi internazionale non è più l&#8217;America, ma l&#8217;Europa</em>&#8220;. Il nuovo tiro mancino degli <strong>0100101110101101.ORG</strong>.<br />
Il progetto consiste sostanzialmente nell&#8217;invenzione e nella promozione di un film inesistente. La campagna avviene tramite affissione di manifesti, pubblicazione di pagine pubblicitarie e altre tattiche di comunicazione virale. Le strade di Berlino, Bruxelles, Barcellona, Bangalore e New York sono già state tappezzate con centinaia di poster, durante il primo stadio del progetto, iniziato alla fine del 2005, ma la campagna è destinata ad andare avanti, coinvolgendo tutti i media: tv, radio, siti web, stampa generalista e specializzata.<br />
La trama del film? E&#8217; il 2020. Con la scusa della corsa al nucleare del Nord Corea, gli USA dichiarano guerra alla Cina (un evento a lungo termine che molti osservatori internazionali considerano possibile). Il presidente europeo richiede immediatamente l&#8217;intervento di una Task Force, una squadra di 5 agenti noti solo come l&#8217;Inglese, il Francese, il Tedesco, l&#8217;Italiano e lo Spagnolo. La loro missione: risolvere segretamente la crisi internazionale prima che sia troppo tardi, disarmando le due superpotenze senza servirsi della forza. Ma dopo operazioni di spionaggio, sabotaggio hi-tech e infinite avventure, quando la vittoria è dietro l&#8217;angolo, la missione sembra fallire. Come farà l&#8217;Europa a risolvere la crisi internazionale?</p>
<p>Dal 10 dicembre il progetto è in mostra presso la <strong>Postmasters Gallery di New York</strong>.</p>
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		<title>Abuse of the Public Domain</title>
		<link>http://www.random-magazine.net/2005/11/abuse-of-the-public-domain/</link>
		<comments>http://www.random-magazine.net/2005/11/abuse-of-the-public-domain/#comments</comments>
		<pubDate>Fri, 11 Nov 2005 15:33:50 +0000</pubDate>
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		<description><![CDATA[HTTP - House of Technologically Termed Praxis, based in London, presents "Abuse of the Public Domain", the first solo show of networked media...]]></description>
			<content:encoded><![CDATA[<p><strong>HTTP &#8211; House of Technologically Termed Praxis</strong>, based in London, presents &#8220;<em>Abuse of the Public Domain</em>&#8220;, the first solo show of networked media art by UK artist  <strong>Stanza</strong>. This exhibition features large-scale projections of 2 works, which use live real-time data from CCTV cameras cited in two cities, London and New York. Security tracking data is Stanza&#8217;s chosen medium for these process led artworks.</p>
<p>[ITALIAN BELOW]</p>
<p>La galleria londinese HTTP &#8211; House of Technologically Termed Praxis dal 9 dicembre mette in mostra la nostra vita, le nostre storie. L&#8217;artista <strong>Stanza</strong> infatti, ha scelto uno dei principali luoghi espositivi rivolti alla net art, supportato dall&#8217;Arts Council of England e aperto per iniziativa del sito <em>Furtherfield</em> (piattaforma per la creazione, la promozione e la critica dei nuovi media) per allestire la sua ultima personale, Abuse of the Public Domain.<br />
L&#8217;evento è interamente giocato attorno al controverso concetto di sorveglianza, ormai parte integrante delle comunità occidentali: i sistemi di controllo audio e video si insidiano in ogni parte del quotidiano, rubando di nascosto le nostre forme. In una società spesso intransigente nei confronti di privacy e diritti d&#8217;autore, viene paradossalmente continuamente sottratto, clonato dai dispositivi, il personale patrimonio estetico dei cittadini, fatto di conformazioni, gesti, parole.<br />
Le due gigantesche proiezioni presentate da Stanza sono collegate in diretta con telecamere CCTV, situate a Londra e a New York per catturare la traccia dei passanti: <em>YOU ARE MY SUBJECTS e AUTHENTICITY [Trying to imagine the world from everyone elsesÌ perspective, all at once]</em>, verranno contemporaneamente trasmesse in rete, in un interessante intreccio di canali divulgativi.<br />
La sperimentazione creativa dedita all&#8217;indagine delle possibili estensioni della telecomunicazione ha progressivamente coinvolto il mondo dell&#8217;arte, già da decenni interessato allo scambio dei dati e sempre più libero dalla fisicità dell&#8217;oggetto. Fin dagli anni &#8216;80 ad esempio, <strong>Sherrie Rabinowitz e Kit Galloway</strong> manipolavano ludicamente lo streaming di riprese pubbliche, grazie al supporto del satellite  Alcune ricognizioni hanno inoltre coinvolto direttamente i circuiti della polizia, delle metropolitane, delle banche, dei supermercati, come accaduto nelle performances dei newyorkesi <strong>Surveillance-Camera Players</strong>. L&#8217;anonimo cittadino diventa attore, e spesso a sua insaputa. Stanza spiega: <em>the city of London can be imagined as the biggest TV station in existence</em>.<br />
L&#8217;esposizione delle sequenze spiate per strada in un ambiente ufficiale delegato all&#8217;arte, conferisce al voyeurismo una diversa accezione: l&#8217;atto dell&#8217;artista sapráàrendere al pubblico le immagini e i suoni che gli sono stati sottratti, estraendoli dal sovraccarico estetico contemporaneo e regalando una prospettiva visiva che è sempre più diffusa, ma che è normalmente negata alla visione pubblica.</p>
<p><a href="http://www.http.uk.net" target="_blank">http://www.http.uk.net</a><br />
<a href="http://www.stanza.co.uk" target="_blank">http://www.stanza.co.uk</a></p>
<p><strong>(alice spadacini)</strong></p>
<p><em> </em></p>
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		<title>Grave Bus</title>
		<link>http://www.random-magazine.net/2005/11/grave-bus/</link>
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		<pubDate>Tue, 01 Nov 2005 20:22:08 +0000</pubDate>
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		<description><![CDATA[During the last edition of Peam (Pescara Electronic Artists Meeting), a "mobile" party took place. On sunday 29th of October, the GRAVE...]]></description>
			<content:encoded><![CDATA[<p>During the last edition of <strong>Peam</strong> (Pescara Electronic Artists Meeting), a &#8220;mobile&#8221; party took place. On sunday 29th of October, from 10 p.m., the <strong>GRAVE BUS</strong> (a standard city bus) tripped around the city with a dance floor on board. People could jump on at any bus stop and enjoy the dj set&#8230;.</p>
<p>[ITALIAN BELOW]</p>
<p>In occasione dell&#8217;ultima edizione del <strong>Peam</strong> (Pescara Electronic Artists Meeting), appena concluso, si è svolto un singolare party &#8220;mobile&#8221;. All&#8217;interno di <strong>GRAVE</strong>, nuova sezione della manifestazione orientata al dance floor e al puro divertimento, è stato organizzato un djset itinerante. Una pista da ballo, una consolle dj e tanta voglia di divertirsi. Tutto su un bus di linea.<br />
Nella serata di sabato 29, dalle 22.30 fino a notte inoltrata, un autobus di linea pescarese -di quelli normalmente usati per il trasporto pubblico cittadino- ha portato in giro per la città una carovana festante. Il percorso, le fermate e persino l&#8217;autista erano quelli di sempre. Giovanissimi dj si sono alternati alla consolle, mentre tutta la città veniva coinvolta nella performance dancereccia.</p>
<p><a href="http://www.artificialia.com/peam2005" target="_blank">http://www.artificialia.com/peam2005</a></p>
<p><a href="http://www.artificialia.com/peam2005/projects_grave_i.html" target="_blank">http://www.artificialia.com/peam2005/projects_grave_i.html</a></p>
<p><a href="http://www.flickr.com/photos/valentinaa/sets/1265853/" target="_blank">http://www.flickr.com/photos/valentinaa/sets/1265853/</a></p>
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		<title>Tool for armchair activists</title>
		<link>http://www.random-magazine.net/2005/10/tool-for-armchair-activists/</link>
		<comments>http://www.random-magazine.net/2005/10/tool-for-armchair-activists/#comments</comments>
		<pubDate>Thu, 27 Oct 2005 18:12:08 +0000</pubDate>
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		<description><![CDATA[Tool for armchair activists, by Troika is a machine for remote rants and protests. It can be strapped to lampposts in front of pro-eminent buildings...]]></description>
			<content:encoded><![CDATA[<p><strong>Tool for armchair activists</strong>, by <strong>Troika</strong> is a machine for remote rants and protests. It can be strapped to lampposts in front of pro-eminent buildings like the house of parliament, or other institutional buildings in front of which many protests occur. Thanks to its embedded mobile telecommunication device, the machine is able to receive incoming sms messages and speak them out loud through its powerful megaphones, thus allowing the armchair activist to shout out its rants and protests in the comfort of his sitting room.</p>
<p>[ITALIAN BELOW]</p>
<p><strong>Tool for armchair activists</strong> è il nuovo progetto firmato <strong>Troika</strong>, già autore di Sms Guerrilla Projector. Si tratta di una macchina per protestare &#8220;da remoto&#8221;. Composta da un dispositivo mobile per la ricezione dei messaggi e da un grande megafono, può essere installata di fronte ai palazzi del potere, magari su un lampione. Per manifestare comodamente, anche dalla poltrona di casa. Basta mandare un sms&#8230;<br />
<a href=" http://www.troika.uk.com/armchair_activists.htm" target="_blank"><br />
http://www.troika.uk.com/armchair_activists.htm</a></p>
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		<title>Dove sei?</title>
		<link>http://www.random-magazine.net/2005/09/dove-sei/</link>
		<comments>http://www.random-magazine.net/2005/09/dove-sei/#comments</comments>
		<pubDate>Tue, 27 Sep 2005 19:59:18 +0000</pubDate>
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		<description><![CDATA[Whereyouare è un esperimento di documentazione collettiva sul tema dei quartieri cittadini. Sal Randolph, che ha dato il via all'iniziativa, ha cominciato...]]></description>
			<content:encoded><![CDATA[<p><em>Whereyouare</em> è un esperimento di documentazione collettiva sul tema dei quartieri cittadini. <strong>Sal Randolph</strong>, che ha dato il via all&#8217;iniziativa, ha cominciato con Williamsburg, a Brooklyn, dove è in corso, secondo l&#8217;autore, un massiccio e discutibile processo di sviluppo. Chiunque può inviare materiale fotografico, video e link sul proprio quartiere, semplicemente inserendo un tag ai contenuti utilizzando servizi come Flickr, Vimeo, Foundcity, Delicious e Technorati. Sono particolarmente apprezzati contributi che riguardino zone in pericolo, danneggiate, o in via di trasformazione.</p>
<p><a href="http://whereyouare.org" target="_blank">http://whereyouare.org</a></p>
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		<title>Alieni a Bangkok</title>
		<link>http://www.random-magazine.net/2005/09/alieni-a-bangkok/</link>
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		<pubDate>Tue, 13 Sep 2005 18:41:14 +0000</pubDate>
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		<description><![CDATA[Newsletter a tappeto da The Invader. Il famoso artista francese che contamina le strade del mondo con i suoi alieni ispirati al videogioco Space Invaders...]]></description>
			<content:encoded><![CDATA[<p>Newsletter a tappeto da <strong>The Invader</strong>. Il famoso artista francese che contamina le strade del mondo con i suoi alieni ispirati al videogioco <em>Space Invaders</em>. Durante l’estate ha invaso Bangkok con 52 unità. E altri attacchi sono previsti in luoghi non precisati.<br />
Si tratta solo dell&#8217;ultima tappa di un&#8217;operazione che vede l’autore spargere loghi di invasori con grafica da videogioco nei luoghi di passaggio delle metropoli. L’intervento è stato documentato con scatti che possiamo visionare in rete, cliccando sull’alieno di turno. <em>The Invader</em> sarà anche a Lione in una mostra in galleria dove presenterà Compilation, una selezioni di lavori che rievocano sempre lo stile anni ’80 stavolta giocando anche la stra-citata icona della Monna Lisa. Pare che il prossimo &#8220;attacco&#8221; sarà su un&#8217;isola. Non ci è dato sapere quale.</p>
<p><a href="http://www.space-invaders.com" target="_blank">www.space-invaders.com</a></p>
<p><strong>(francesca de nicolò)</strong></p>
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		<title>Napoli by Google</title>
		<link>http://www.random-magazine.net/2005/05/napoli-by-google/</link>
		<comments>http://www.random-magazine.net/2005/05/napoli-by-google/#comments</comments>
		<pubDate>Wed, 18 May 2005 15:07:26 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[net art]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2886</guid>
		<description><![CDATA[Napoli by Google è il nuovo progetto di The Net Observer. Si tratta di una web installation creata per restituire una versione "virtuale" della città...]]></description>
			<content:encoded><![CDATA[<p><em>Napoli by Google </em>è il nuovo progetto di <em>The Net Observer</em>. Si tratta di una web installation creata per restituire una versione &#8220;virtuale&#8221; della città di Napoli. Le semplici architetture che la compongono si ricoprono di immagini scaricate in tempo reale. Il progetto usa il motore di ricerca Google (keyword &#8220;napoli&#8221;) e da esso trae le immagini, cosœ come le scritte che attraversano le sue strade immaginarie.<br />
L&#8217;intento è la creazione di una Napoli parallela, lente della città che abitiamo, specchio della città che ci abita.<br />
<a href="www.thenetobserver.net/projects/nap_google/napoli_by_google.htm" target="_blank"> www.thenetobserver.net/projects/nap_google/napoli_by_google.htm</a><br />
<a href="http://www.thenetobserver.net" target="_blank">www.thenetobserver.net</a></p>
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		<title>Mapping the City</title>
		<link>http://www.random-magazine.net/2005/04/mapping-the-city/</link>
		<comments>http://www.random-magazine.net/2005/04/mapping-the-city/#comments</comments>
		<pubDate>Sat, 02 Apr 2005 19:39:35 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[urban]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=3582</guid>
		<description><![CDATA[Mapping the City è una serie di video installazioni realizzate a New York, Barcellona, Vienna, Città del Messico e Roma (Amniotic City, Subliminal Wien...]]></description>
			<content:encoded><![CDATA[<img width="700" height="560" src="http://www.random-magazine.net/wp-content/uploads/2011/01/mapping.jpg" class="attachment-large" alt="" title="mapping" /><p><strong>Mapping the City</strong> è una serie di video installazioni realizzate a New York, Barcellona, Vienna, Città del Messico e Roma (Amniotic City, Subliminal Wien, Human Highways). In <em>Mapping the City </em>la città diventa oggetto di ricerca tra passato e contemporaneo e la rilettura del paesaggio cittadino diventa un&#8217;indagine sul suo rapporto con il soggetto che la abita. Lo spazio urbano come spazio mentale dell&#8217;uomo metropolitano si trasforma in una seconda pelle, un tatuaggio &#8220;subliminale&#8221; che abita e condiziona l&#8217;Io.<br />
Paesaggio urbano, cittadini e strade dell&#8217;informazione digitale, si intrecciano e si confondono in un unico videoscape, una complessa rete di sistemi neuronali che consiste in strati e strati di interconnessioni tra operazioni sensoriali, motorie e cognitive come una mappatura aerea delle moderne metropoli. L&#8217;istallazione verrà inaugurata Giovedì 7 aprile alle 18.00, presso il MLAC di Roma.</p>
<p><em>MAPPING THE CITY / di Elastic. Alexandro Ladaga &amp; Silvia Manteiga</em><br />
<em> A cura di Lorenzo Taiuti</em><br />
<em> Dal 7 al 30 Aprile</em><br />
<em> MLAC &#8211; Museo Laboratorio di Arte Contemporanea</em><br />
<em>Universita&#8217; di Roma La Sapienza</em><br />
<a href="http://www.elasticgroup.com" target="_blank">www.elasticgroup.com</a></p>
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