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	<title>Random Magazine - New Media Art / E-Culture &#187; avatar</title>
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		<title>Avatar days</title>
		<link>http://www.random-magazine.net/2010/07/avatar-days/</link>
		<comments>http://www.random-magazine.net/2010/07/avatar-days/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 10:00:44 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2921</guid>
		<description><![CDATA[Originally created for the Darklight Festival’s ‘4 Day Movie’ project, Avatar Days is a portrait of four online gamers in Dublin whose daily lives contrast with...]]></description>
				<content:encoded><![CDATA[<div style="padding:56.25% 0 0 0;position:relative;"><iframe src="https://player.vimeo.com/video/9157869?badge=0&amp;autopause=0&amp;player_id=0&amp;app_id=58479" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share" referrerpolicy="strict-origin-when-cross-origin" style="position:absolute;top:0;left:0;width:100%;height:100%;" title="Avatar Days"></iframe></div><script src="https://player.vimeo.com/api/player.js"></script><img width="481" height="267" src="http://www.random-magazine.net/wp-content/uploads/2010/07/avatar_days-481x267-custom.jpg" class="attachment-large" alt="avatar_days-481x267-custom" /><p>Originally created for the Darklight Festival’s ‘4 Day Movie’ project, <strong>Avatar Days</strong> is a portrait of four online gamers in Dublin whose daily lives contrast with their virtual identities. Advanced 3D technologies and Motion Capture animation were used to insert the players’ in-game characters in place of their real selves against the backdrop of the banal urban landscape which they inhabit.</p>
<p><a href="http://vimeo.com/9157869 " target="_blank">http://vimeo.com/9157869 </a></p>
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		<title>Avatar Machine</title>
		<link>http://www.random-magazine.net/2009/11/avatar-machine/</link>
		<comments>http://www.random-magazine.net/2009/11/avatar-machine/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 00:32:33 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[performance]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=2411</guid>
		<description><![CDATA[The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine, by...]]></description>
				<content:encoded><![CDATA[<div style="padding:80.16% 0 0 0;position:relative;"><iframe src="https://player.vimeo.com/video/2292921?badge=0&amp;autopause=0&amp;player_id=0&amp;app_id=58479" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share" referrerpolicy="strict-origin-when-cross-origin" style="position:absolute;top:0;left:0;width:100%;height:100%;" title="Avatar Machine [LONDON] 2008"></iframe></div><script src="https://player.vimeo.com/api/player.js"></script><img width="473" height="340" src="http://www.random-magazine.net/wp-content/uploads/2009/11/AVATAR_02.jpg" class="attachment-large" alt="AVATAR_02" /><p>The virtual communities created by online games have provided us with a new medium for social interaction and communication. <em>Avatar Machine</em>, by <strong>Marc Owens</strong>, is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface.<br />
The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment.</p>
<p><a href="http://www.marcowens.co.uk" target="_blank">http://www.marcowens.co.uk</a></p>
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		<title>Public Avatar</title>
		<link>http://www.random-magazine.net/2009/09/public-avatar/</link>
		<comments>http://www.random-magazine.net/2009/09/public-avatar/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 10:15:18 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[collaborative]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=1723</guid>
		<description><![CDATA[Public Avatar, by Martin Bricelj, is a project documenting the relationship between virtual reality and our perceptions of self and society. This installation...]]></description>
				<content:encoded><![CDATA[<img width="500" height="333" src="http://www.random-magazine.net/wp-content/uploads/2009/09/PublicAvatar-Nm.jpg" class="attachment-large" alt="Public Avatar" /><p><strong>Public Avatar</strong>, by <strong>Martin Bricelj, </strong> is a project documenting the relationship between virtual reality and our perceptions of self and society. This installation will allow a global audience to explore real-world locations remotely, and to interact with objects and people in those locations through real-time control of a human test subject. As digital and physical worlds collide, the boundaries between self and other, reality and simulation are constantly challenged and redefined.<br />
Public Avatar will be available online on special events during the year. The dates and times will be announced online. During these events, users will be able to login at <em>www.public-avatar.com</em>. Each logged in user will be placed in a queue and wait for his turn, when he/ she will be able to give simple instructions (such as ‘Turn’+’Left’, ‘SAY’+’hello’ etc) to the avatar for a limited timed period. Users will be able to see and hear what Public Avatar sees and hears via live video stream.</p>
<p><em>Upcoming performance: 12.- 13. September 2009 MuseumsQuartier, Vienna, Paraflows Festival- Saturday 8PM</em></p>
<p><a href="http://www.public-avatar.com" target="_blank">http://www.public-avatar.com</a><br />
<a href="http://www.martinbricelj.com" target="_blank">http://www.martinbricelj.com</a></p>
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		<title>Avatars and Others</title>
		<link>http://www.random-magazine.net/2001/09/avatars-and-others/</link>
		<comments>http://www.random-magazine.net/2001/09/avatars-and-others/#comments</comments>
		<pubDate>Tue, 18 Sep 2001 14:44:32 +0000</pubDate>
		<dc:creator>vtanni</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[exhibition]]></category>

		<guid isPermaLink="false">http://www.random-magazine.net/?p=4359</guid>
		<description><![CDATA[È in corso fino al 4 novembre all’Edith Russ Haus fur Medienkunst di Oldenburg un mostra intitolata Avatars and Others, dedicata agli avatar e al tema dell'identitá virtuale...]]></description>
				<content:encoded><![CDATA[<p>È in corso fino al 4 novembre all’<i>Edith Russ Haus fur Medienkunst </i> di Oldenburg un mostra intitolata <em>Avatars and Others</em>, dedicata agli avatar e al tema dell&#8217;identitá virtuale. Avatar è un termine di origine Hindi che significa “divinità incarnata” e viene comunemente usato per indicare un&#8217;icona o un&#8217;immagine che rappresenta una persona in un ambiente virtuale come il protagonista di un videogioco o un&#8217;identiàá che vive e comunica attraverso Internet. Gli artisti partecipanti alla mostra sono <b>Kristin Lucas, Dan Graham, Lynn Hershman, Victoria Vesna e Markus Huemer.</b></p>
<p><a href="http://www3.oldenburg.de/ol/edith-russ-haus/avata_en.html" target="_blank">Avatars and Others</a></p>
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